package de.szut.ita13.rs.wave.entity;

import java.awt.Color;



public enum Type {

	Player(Color.WHITE, 32, 0),
	BasicEnemy(Color.RED, 16, 2),
	FastEnemy(Color.CYAN, 8, 1),
	Trail();
	
	private Color color;
	private int size;
	private int damage;
	
	private Type() {
		
	}
	
	private Type(Color color, int size, int damage) {
		this.color = color;
		this.size = size;
		this.damage = damage;
	}
	
	public Color getColor() {
		return color;
	}
	
	public int getSize() {
		return size;
	}
	
	public int getDamage() {
		return damage;
	}
}
